By combining a passion for writing and design, I create games with cohesive experiences that focus on the player as a major storytelling element.

DESIGN & WRITING
Shepherd
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A shepherd is tasked to move a sheep herd to market to provide for their village; but to do so, they must cross a formidable desert while keeping the herd together and ensuring the sheeps' survival.
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Shepherd is a collaborative project where I am the game's vision holder, designer, and writer.
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Published March 2023

DESIGN & WRITING
Chronautical
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Chronautical is a narrative-driven sci-fi mystery! Investigate across space and time to uncover clues and unravel the secrets of a star system that has disappeared.
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I joined the team half way through development as lead writer and narrative designer!
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Published March 2023

DESIGN
A Look at Hunter Gatherer Societies
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In this civilization builder, attempt to survive in a harsh environment as a hunter gatherer tribe. Movement and an understanding of nature and it's patterns will allow the tribe to grow and compete with opposing players.
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This project was created as design practice that focused on systems and representing/recreating historical patterns.
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Design Project | January 2022